With Idaho's release just around the corner and with lots of testing, feedback, fixing and fine-tuning, we are excited to announce the arrival of update the 1.38 for American Truck Simulator!
We'd like to thank all those who took part in your bug reports, opinions, and general feedback. We hope you can now begin to fully enjoy the various new features which are included within this update. So, what can you expect to find in the 1.38 update ATS? Lets us give you a quick recap of the most significant changes.
Virtual Truckers of the world, we are all enduring a difficult time, as the world fights against COVID-19. It's time for us to respond in the best way we can.
Heroic drivers and support crew around the world are currently delivering much-needed supplies and providing life-saving services. Their work keeps the world moving and is incredibly challenging and dangerous.
When reflecting on this we might ask the question, what can we do. The scientific advice is clear, the best thing we can do is to stay at home and keep physical interaction to a minimum. So, we are calling on you, our #BestCommunityEver, as a salute to these heroes, to unite and to #TruckAtHome. Let's stand alone together, keep the world safe, and let's participate in a World of Trucks community event!
We love to bring you new game updates, especially when they contain some cool features that you have requested for a long time; and we really appreciate all the help our great community provides with testing each new update during the open beta stage. Today, we'd like to invite you to help us finalize the features that are coming to American Truck Simulator along with the next update. Please read below, and if you like living on the edge, get ready to join the 1.37 Update Open Beta.
It's better to give than receive. It's a truth best learnt through experience, and it benefits all involved. That’s why this year we are doing something very new and very special for our 2019 Christmas Grand Giving event in Euro Truck Simulator 2 and American Truck Simulator.
So, we are asking the community to spread the spirit of Christmas giving across all trucking territories! We have trailer loads of big gifts to give and we will be awarding stars to each city, based on the number of deliveries it gives. The more a city gives, the more stars that city gets. A great list of rewards await you.
Let's do the cities of the world justice and prove that they can, one and all, be the grandest of givers during this season of giving! You’ll be able to track the community progress on World of Trucks or directly in the game using the updated External Contracts interface...
You saw what's coming (that's right - Utah is almost here!) and you know what needs to come before - American Truck Simulator Update 1.36 is here!
And before we get to the details, we'd like to thank every single one of you for all your help - with your bug reports, opinions and general feedback during the Public Beta. While the changelog isn't as big as the previous one, the system changes are huge and the impacts unpredictable in some parts of our game so your help was vital in catching all the major issues.
The most important change is the upgrade to DirectX 11, which allows us to drop DirectX 9 completely and the limitations it presented. Public Beta feedback shows that most of our players have enjoyed a nice FPS increase. Since our game's minimum requirements for Windows already support DX11, we do hope you'll all enjoy the improved performance.
Besides that, you'll get three new trailers, some map improvements and rebuilds, plus a nice number of new features, including a long-requested feature for drivers, trucks and trailers to be visible on the manager map!
For those wishing to see a more detailed changelog, please read the Public Beta article, or check out our changelog video!